Force Gpu For 2D Drawing at Drawing

Force Gpu For 2D Drawing. Testing the phone with force gpu rendering 2d enabled jan 29, 2017. Knowing when to enable force gpu rendering can be determined by using the profile gpu rendering tool, which identifies bottlenecks by measuring frame rendering times at each stage of the rendering pipeline.

Dev C2b2b You Have Not Enabled Debugging Info
Dev C2b2b You Have Not Enabled Debugging Info from estrins.whoiszevon.co

As i understand it, a 2d app that uses canvas apis can benefit from this option since turning this on will indeed force the system to create a native gles2.0 context on a different thread and have the canvas class use the gles. These operations are implemented as textures drawn at scale 1.0, transformed by the gpu. The acceleration makes drawing 2d sprites really fast, as the implementation is using the gpu to do drawimage.

Dev C2b2b You Have Not Enabled Debugging Info

Displays any onscreen element drawn with the gpu. You have to reboot to notice the changes. Because the render target is a window (as opposed to a bitmap or other offscreen surface), drawing is done in response to wm_paint messages. As i understand it, a 2d app that uses canvas apis can benefit from this option since turning this on will indeed force the system to create a native gles2.0 context on a different thread and have the canvas class use the gles.